Power Auras w/code for a couple debuffs

Discussion of addons, UI creation, and game performance tweaking.

Power Auras w/code for a couple debuffs

Postby Cirayne » March 5th, 2010, 12:27 am

Just hit Import and Copy. If you have any questions or need others, just ask. I can find them or make one for you real fast.

Mutated Infection - Icon

Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu7; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Disease_02; size:nu0.75; torsion:nu1; r:nu0.11372549019608; y:nu110; x:nu180; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu51; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu20.25; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu3; stacksOperator:st>=; realaura:nu1; spec2:botrue; TimeToHide:nu36404.878; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu17; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu121; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stMutated Infection; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu1; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Mutated Infection - Timer

Version:st3.0.0E; gcd:bofalse; b:nu0.003921568627451; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Disease_02; size:nu2.5199999809265; torsion:nu0.5; r:nu0; y:nu5; x:nu103; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stStart MOVING; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu122; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; buffname:stMutated Infection; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu1.5500000715256; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:bofalse; timer.lastShownLarge:nu1; timer.lastShownSmall:nu15; timer.y:nu0; timer.x:nu-93; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu122; timer.cents:botrue

Curse of Torpor

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu0.054901960784314; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Cursed_03; size:nu4.0999999046326; torsion:nu1.5; r:nu0.87450980392157; y:nu-30; x:nu77; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu43; alpha:nu1; aurastext:stCURSE ON YOU; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu22; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu123; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; buffname:stCurse of Torpor; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.HideRequest:botrue; timer.id:nu123; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.enabled:botrue; timer.Showing:bofalse; timer.y:nu-21; timer.h:nu1.6499999761581; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.UpdatePing:bofalse; timer.InvertAuraBelow:nu0; timer.x:nu-91; timer.Texture:stMonofonto
I'd go all in on a pair of 2's.
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Cirayne
 
Posts: 19
Joined: February 22nd, 2010, 4:13 pm

Re: Power Auras w/code for a couple debuffs

Postby Cirayne » March 5th, 2010, 7:35 pm

Chilled to the Bone/Unchained.

Shows Dots for 1-6 and a Skull for 7+. Obviously you can move to wherever you want. For casters, just import these then change the debuff to Unchained Magic.

Dot 1
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.023529411764706; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.099999994039536; torsion:nu1; r:nu1; y:nu-110; x:nu-23; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu45; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; spec2:botrue; textaura:bofalse; InactiveDueToState:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu145; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu2; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Dot 2
Version:st3.0.0E; gcd:bofalse; b:nu0.019607843137255; anim1:nu1; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.099999994039536; torsion:nu1; r:nu1; y:nu-110; x:nu-1; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu2; focus:bofalse; raid:bofalse; texture:nu45; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; spec2:botrue; textaura:bofalse; InactiveDueToState:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu146; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Dot 3
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.011764705882353; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.099999994039536; torsion:nu1; r:nu1; y:nu-110; x:nu20; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu3; focus:bofalse; raid:bofalse; texture:nu45; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; InactiveDueToState:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu147; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Dot 4
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.023529411764706; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.099999994039536; torsion:nu1; r:nu1; y:nu-131; x:nu-23; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu4; focus:bofalse; raid:bofalse; texture:nu45; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu148; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu2; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Dot 5
Version:st3.0.0E; gcd:bofalse; b:nu0.019607843137255; anim1:nu1; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.099999994039536; torsion:nu1; r:nu1; y:nu-131; x:nu-1; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu5; focus:bofalse; raid:bofalse; texture:nu45; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu149; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Dot 6
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.011764705882353; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.099999994039536; torsion:nu1; r:nu1; y:nu-130; x:nu20; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu6; focus:bofalse; raid:bofalse; texture:nu45; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu150; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Skull
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.011764705882353; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.72999995946884; torsion:nu1; r:nu1; y:nu-52; x:nu2; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu7; focus:bofalse; raid:bofalse; texture:nu10; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu151; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stChilled to the Bone; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1
I'd go all in on a pair of 2's.
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Cirayne
 
Posts: 19
Joined: February 22nd, 2010, 4:13 pm

Re: Power Auras w/code for a couple debuffs

Postby Gen » March 15th, 2010, 11:52 pm

Swarming Shadows:
Aura
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu4; g:nu0.066666666666667; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu3.8799998760223; torsion:nu1; r:nu0.96470588235294; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu24; alpha:nu0.80000001192093; aurastext:st; symetrie:nu3; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu3; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu19; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stSwarming Shadows; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu18; finish:nu0
Text Warning
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu4; g:nu0.066666666666667; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu3.8799998760223; torsion:nu1; r:nu0.96470588235294; y:nu227; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu24; alpha:nu0.80000001192093; aurastext:stSWARMING SHADOWS - MOVE!!!!; symetrie:nu3; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:nu0; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:botrue; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu20; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stSwarming Shadows; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu0

Pact of the Darkfallen:
Aura
Version:st3.0.0E; gcd:bofalse; b:nu0.023529411764706; anim1:nu2; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu2.5; torsion:nu1; r:nu1; y:nu-23; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu50; alpha:nu0.60000002384186; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; InactiveDueToState:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu21; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stPact of the Darkfallen; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu18; finish:nu0
Text Warning
Version:st3.0.0E; gcd:bofalse; b:nu0.023529411764706; anim1:nu2; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu2.5; torsion:nu1; r:nu1; y:nu236; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu50; alpha:nu0.60000002384186; aurastext:stPACT OF THE DARKFALLEN - GET TO THE CENTER; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:botrue; InactiveDueToState:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu22; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stPact of the Darkfallen; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu0
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Gen
 
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Re: Power Auras w/code for a couple debuffs

Postby kieu » March 16th, 2010, 2:49 am

why do we need code? can't we just set it up using the ui in game?
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kieu
 
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Re: Power Auras w/code for a couple debuffs

Postby Gen » March 16th, 2010, 8:27 am

It's pre configured for some people who might be less confident in there abilities to setup Power Auras for themselves. aka an Easy Button.

Safe > Sorry
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Gen
 
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Re: Power Auras w/code for a couple debuffs

Postby kieu » March 16th, 2010, 10:58 am

thanks gen! ;)
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Re: Power Auras w/code for a couple debuffs

Postby Cirayne » April 7th, 2010, 11:22 pm

Gas Cloud - Tells you You have Bloat

Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.43137254901961; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holiday_ToW_SpiceCloud; size:nu1.4299999475479; torsion:nu1; r:nu1; y:nu-63; x:nu39; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stGaseous Bloat on YOU; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stGaseous Bloat; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu127; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Gas Could - Tells you to move!

Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.43137254901961; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holiday_ToW_SpiceCloud; size:nu2.3999998569489; torsion:nu1.5; r:nu1; y:nu-103; x:nu-71; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stHeal and MOVE; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stGaseous Bloat ; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu128; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
I'd go all in on a pair of 2's.
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Cirayne
 
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Joined: February 22nd, 2010, 4:13 pm

Re: Power Auras w/code for a couple debuffs

Postby Waffles » April 9th, 2010, 2:16 am

Some PvP Auras I made:

3 Stack of LB on Target:
Version:st3.0.0E; gcd:bofalse; b:nu0.48235294117647; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:st; size:nu0.25; torsion:nu1; r:nu0.52549019607843; y:nu-50; x:nu-100; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu3; focus:bofalse; raid:bofalse; texture:nu12; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; spec2:botrue; id:nu21; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stLifebloom; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

When a target is shield walled/IBF'd (Mainly done for IBF and it's stun immunity)
Version:st3.0.0E; gcd:bofalse; b:nu0.94117647058824; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:st; size:nu0.75; torsion:nu1; r:nu0.13725490196078; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu21; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; spec2:botrue; id:nu20; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stIce Bound Fortitude/Shield Wall; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

When Grounding is active on your target:
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:st; size:nu0.75; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu48; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; spec2:botrue; id:nu12; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stGrounding Totem; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

When Tremor Totem/fear war is up on your target:
Version:st3.0.0E; gcd:bofalse; b:nu0.50980392156863; anim1:nu1; g:nu0.94117647058824; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:st; size:nu0.75; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu48; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; spec2:botrue; id:nu11; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stTremor Totem/Fear Ward; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

When a target is Cloaked:
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu0.2078431372549; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:st; size:nu0.75; torsion:nu1; r:nu0.8; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu60; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; spec2:botrue; id:nu10; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stCloak of Shadows; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

When you have a Silence effect on you:
Version:st3.0.0E; gcd:bofalse; b:nu0.10980392156863; anim1:nu1; g:nu0.89803921568627; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Rogue_Garrote; size:nu0.75; torsion:nu1; r:nu0; y:nu-30; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu11; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stStrangulate/Silence/Counterspell Silence; spec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu7; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

When you have any Major MS effects on you:
Version:st3.0.0E; gcd:bofalse; b:nu0.074509803921569; anim1:nu2; g:nu0.074509803921569; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\INV_Misc_Herb_16; size:nu0.75999999046326; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu6; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stMortal Strike/Wound Poison/Furious Attacks/Aimed Shot; spec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu4; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

When OPP has Spell Reflect up:
Version:st3.0.0E; gcd:bofalse; b:nu0.16078431372549; anim1:nu1; g:nu0.054901960784314; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Icons\Ability_Warrior_ShieldReflection; size:nu1.2599999904633; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu21; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu9; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stSpell Reflection; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
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Waffles
 
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Re: Power Auras w/code for a couple debuffs

Postby Cirayne » April 25th, 2010, 12:24 am

For Vaenor, Frost Presence!

Version:st3.0.0E; gcd:bofalse; b:nu0.082352941176471; anim1:nu4; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Deathknight_FrostPresence; size:nu3.5299999713898; torsion:nu1; r:nu1; y:nu347; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu10; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:nu0; speed:nu1; anim2:nu0; buffname:stFrost Presence; stacksOperator:st>=; realaura:nu1; CurrentMatch:stFrost Presence; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu6; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; CurrentSlot:nu3; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:bofalse; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:nu0; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
I'd go all in on a pair of 2's.
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Cirayne
 
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Re: Power Auras w/code for a couple debuffs

Postby Gen » April 25th, 2010, 12:47 am

hahahaha
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Gen
 
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Re: Power Auras w/code for a couple debuffs

Postby Gen » May 17th, 2010, 6:32 pm

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Gen
 
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Joined: February 3rd, 2010, 2:40 pm
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Re: Power Auras w/code for a couple debuffs

Postby Gen » June 16th, 2010, 8:28 pm

Necrotic Plague:

Version:st3.0.0J; gcd:bofalse; b:nu1; anim1:nu3; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Disease_02; size:nu0.5799999833107; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu3; x:nu8; customsoundend:st; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu48; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu10; InactiveDueToState:bofalse; stacksOperator:st>=; realaura:nu1; randomcolor:bofalse; threshold:nu50; exact:bofalse; id:nu125; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu3; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec1:botrue; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:nu0; Showing:bofalse; UseOldAnimations:bofalse; buffname:stNecrotic Plague; y:nu130; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu125; timer.InvertAuraBelow:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.enabled:botrue; timer.y:nu26; timer.h:nu1; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.UpdatePing:bofalse; timer.ShowActivation:bofalse; timer.x:nu6; timer.Texture:stDefault
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Gen
 
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